dimanche 22 août 2010

Possible improvements for Space Defense 2

This section is created to list the possible improvements of the game "Space Defense 2". Feel free to contact me or to add a comment if you have an idea or somethings to change for this game.

List of improvements (or idea) received:
- see the stolen ore slowly returning to the base after killing the enemy ship --> V1.1c
- Add a manual of tower (description/use)
- Possible to have an adjustable speed
- Add mission (ex: finish all map, ...)

Space Defense 2


This game is a tower defense is happening in space. The aim is to resist as long as possible to successive waves of enemies. The victory is yours if you resist more than 100 waves. There are two game modes:
- Normal: kill the enemy before they leave the screen
- Ore: kill the enemy before they recover the ore.

In this game, you can configure the attack for each towers. There are four possible:
- Closer enemy: fire on the enemy the nearest
- Further Enemy: fire on the enemy closest to the exit
- Max shield enemy: fire on the enemy who has the best shield
- Min shield enemy: fire on the enemy with the least shield

You can unlock by purchasing some towers (shop menu) or, if you already have the tower, to upgrade it.

A little description about 3 towers.



Daug Cannon: This tower is powerful to do physical damage but little power for damage shields. It is strong against red enemies.


Tesla: This tower is powerful to do shield damage but little power for physical damage. It is strong against green enemies.


Tiwi: This tower is 4 shooting at the same time. This can destroy the internal unit with several compartments. This tower is effective against yellow enemies.

Version

1.0: First version
- New game (play a normal or a ore map)
- Shop: Upgrade your tower
- Online Highscore

1.1:
- You can now playing when you are in zoom out,
- Some towers can be upgraded to lvl 19,
- The backgrounds is less bright,
- Correction some crash or other bug,
- In the shop, you can now upgrade the domage, speed attack and the scope.

1.1b:
- Big correction for fc
- best gestion for highscore
- Some correction for other bug (call in game, ...)

1.1c:
- Increase max upgrade tower to level 20
- add: the stolen ore slowly returning to the base after killing the enemy ship
- Some correction for other bug

1.1d:
- Some fc fix
- Best gestion for highscore (faster)